As I have promised one of my blogs follower, Mafty, I will show you one of the anti-honest cards
Doomcaliber Knight
Dark/Lv.4/Fiend/Effect/ATK1900/DEF1800
Effect:
This card cannot be special summoned. When an effect monster's effect is activated you must trubute this card. Negate that effect's activation, and destroy the monster.
Important Ruling:
Doomcaliber knight cannot be activated if mask of restrict is on the field.
Doomcal effect still can be activated even when skill drain is on the field because doomcal is already outside of the field when it's effect activated.
Since doomcal effect can be activated during damage step, it can negate cards such as kuriboh or honest moreover, if doomcal already attack then kuriboh or honest is activated, doomcal still counted as conducting battle phase thus, the monster which doomcal attack still would be destroyed and damage calculation would be counted normally.
Doomcal effect can negate any monster whether in hand, graveyard, or removed. however, doomcal cannot negate monster which has continuous effect such as Jinzo and its already on the field.
Other ruling of doomcal can be found at yugioh wikia. Thanks yugioh wikia, for your complete info on a lot of cards.
Please stay tuned for another cards of the day section. Just for reminder, The picture of this card is copyrighted by Kazuki Takahasi and the card is published by konami. I only scan this card for the sake of personal use so, please don't use this card for commercial or other illegal stuff.
Showing posts with label Card of The Day. Show all posts
Showing posts with label Card of The Day. Show all posts
Thursday, March 11, 2010
Wednesday, March 10, 2010
Card of the day
Today I am going to review the most annoying cards in light deck.
Honest
Light/Lv.4/Fairy/Effect Monster/ATK1100/DEF1900
Effects::
During your main phase, you can return this card from the field to its owner's hand. During either player's damage step, when a face-up light monster you control battles, you can send this card from your hand to the graveyard to have that monster gain ATK equal to the ATK of the opponent's monster it is battling, until end phase.
Rulings:
Honest's effect is treated as quick effect.
Honest's effect doesn't target.
Sending Honest to graveyard is a cost so, it cannot be omitted.
The ATK boost gained by Honest's effect would not change until endphase.
Honest
Light/Lv.4/Fairy/Effect Monster/ATK1100/DEF1900
Effects::
During your main phase, you can return this card from the field to its owner's hand. During either player's damage step, when a face-up light monster you control battles, you can send this card from your hand to the graveyard to have that monster gain ATK equal to the ATK of the opponent's monster it is battling, until end phase.
Rulings:
Honest's effect is treated as quick effect.
Honest's effect doesn't target.
Sending Honest to graveyard is a cost so, it cannot be omitted.
The opponent's monster ATK boost using Honest's effect is the same as ATK when Honest's effect resolves.
The ATK boost gained by Honest's effect would not change until endphase.
If opponent activate card to increase/decrease ATK of a monster after Honest's effect is activated, by ruling of chain effect, the card which has effect to increase/decrease ATK of a monster would resolves first then
Honest would resolves last. Thus, Honest effect will gain the current ATK of opponent's monster(if a card that increase monster ATK such as Kalut, Honest would still gain the total ATK of monster+kalut's effect) even if the ATK of your own monster would be decreased(Card such as shrink would only effect the original
ATK of the monster applied by Honest)
ATK boost gained by Honest effect are cumulative.
Stay tuned for another card of the day section
Stay tuned for another card of the day section
Labels:
Boost ATK,
Card of The Day,
Effect Monster,
Fairy,
Honest,
Light,
March 10 2010
Tuesday, March 9, 2010
Card of The Day
Sorry for the late card of the day section so, lets cut to the chase shall we?
Today card needed to review is.........
Compulsory Evacuation Device
Trap
Return 1 monster on the field to its owner's hand
Check point:
This card is a very useful card to stall, and get rid of annoying monster such as stardust, which can negate any card's effect that can destroy cards.
In addition, this card might also help saves your monster from destruction and/or removal of enemy's trap such as sakuretsu armor and dimensional prison.
Notable effect of this card, it is targeting a monster on the field meaning monster such as tyrant dragon can negate this card's effect.
Other ruling about specific monster can be found at yugioh wikia.
Stay tuned for another cards check point.
Today card needed to review is.........
Compulsory Evacuation Device
Trap
Return 1 monster on the field to its owner's hand
Check point:
This card is a very useful card to stall, and get rid of annoying monster such as stardust, which can negate any card's effect that can destroy cards.
In addition, this card might also help saves your monster from destruction and/or removal of enemy's trap such as sakuretsu armor and dimensional prison.
Notable effect of this card, it is targeting a monster on the field meaning monster such as tyrant dragon can negate this card's effect.
Other ruling about specific monster can be found at yugioh wikia.
Stay tuned for another cards check point.
Monday, March 8, 2010
Cards of The Day Section
Time to reveal the cards that I have stored for today Check section.
Mwahahaaha Trap card open!!
Bottomless Trap Hole
Trap Card
Effect:
When your opponent summons a monster(s) with 1500 or more ATK, destroy and remove from play the monster(s)
Scope Check:
Recently, I learned that when monsters special summons using cards effect such as rescue cat and Return from Different Dimension then got bottomless by your opponent, all of those monster special summoned by the cards effects is removed from play.
Another check point, monster effect such as monarch's set(Caius, Raiza, Mobius) get priority to activate their effect when they hit fields. So, keep in mind that this trap doesn't negate summon. However, Continuous Card effect such as Black Whirlwind cannot gain its effect because the monster is not successfully summoned.
In addition, monster that has effect to gain attack point when it hits fields such as xx-saber Garsem still counted as 1600 ATK points even the original printed ATK is 1400 so, bottomless can still be activated.
Hopefully this knowledge helps you on your dueling.
See U at the next cards of the day section!!
Mwahahaaha Trap card open!!
Bottomless Trap Hole
Trap Card
Effect:
When your opponent summons a monster(s) with 1500 or more ATK, destroy and remove from play the monster(s)
Scope Check:
Recently, I learned that when monsters special summons using cards effect such as rescue cat and Return from Different Dimension then got bottomless by your opponent, all of those monster special summoned by the cards effects is removed from play.
Another check point, monster effect such as monarch's set(Caius, Raiza, Mobius) get priority to activate their effect when they hit fields. So, keep in mind that this trap doesn't negate summon. However, Continuous Card effect such as Black Whirlwind cannot gain its effect because the monster is not successfully summoned.
In addition, monster that has effect to gain attack point when it hits fields such as xx-saber Garsem still counted as 1600 ATK points even the original printed ATK is 1400 so, bottomless can still be activated.
Hopefully this knowledge helps you on your dueling.
See U at the next cards of the day section!!
Labels:
Bottomless Trap Hole,
Card of The Day,
March 8 2010,
trap
Saturday, March 6, 2010
Cards of The Day!
Beginning of a new day also means a new cards to review!!! time to CHECK!!
Today cards of the day is........
X-Saber Airbellum
Earth/Lv. 3/Beast/Tuner/Effect Monster/ATK1600/DEF200
Effect:
When this card inflict battle damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
CHECK section:
One of the good Lv 3 tuner that works like a charm for any synchro deck especially for x-saber deck(duh, its name is x-saber and it is one of the main family of the x-saber).
Since this card is a beast therefore it will works with a beast deck because you can use the rescue kitty to special summoned 2 of airbellum and direct attack your opponent which will make them discard 2 cards in his/her hands. During the end phase when airbellum is destroyed because of kitty's effect, you can chain it with green or yellow baboon effect and giving your side of the fields a guardian with high ATK monster.
You can also treat X-Saber deck as a beast deck since the current x-saber cards which already out in TCG already consist several other beast monster besides Airbellum. Instead of summoning 2 airbellum you can special summon other beast cards such as XX-Saber Garsem to attack your opponents, then during main phase 2, before the effect of rescue kitty kicks in, you can synchro summon Lv.6 synchro monster in your extra deck.
The main disadvantage of this card is on its effect. Airbellum's effect require a direct attack to make your opponents discards card from their hands. Depends on what deck you run, this cards might become effective cards to ripped away your opponents hand or just a normal tuner.
That's all guys, for the cards of the day section! tune up for another cards of the day.
Have fun out there and keep dueling!
Today cards of the day is........
X-Saber AirbellumEarth/Lv. 3/Beast/Tuner/Effect Monster/ATK1600/DEF200
Effect:
When this card inflict battle damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
CHECK section:
One of the good Lv 3 tuner that works like a charm for any synchro deck especially for x-saber deck(duh, its name is x-saber and it is one of the main family of the x-saber).
Since this card is a beast therefore it will works with a beast deck because you can use the rescue kitty to special summoned 2 of airbellum and direct attack your opponent which will make them discard 2 cards in his/her hands. During the end phase when airbellum is destroyed because of kitty's effect, you can chain it with green or yellow baboon effect and giving your side of the fields a guardian with high ATK monster.
You can also treat X-Saber deck as a beast deck since the current x-saber cards which already out in TCG already consist several other beast monster besides Airbellum. Instead of summoning 2 airbellum you can special summon other beast cards such as XX-Saber Garsem to attack your opponents, then during main phase 2, before the effect of rescue kitty kicks in, you can synchro summon Lv.6 synchro monster in your extra deck.
The main disadvantage of this card is on its effect. Airbellum's effect require a direct attack to make your opponents discards card from their hands. Depends on what deck you run, this cards might become effective cards to ripped away your opponents hand or just a normal tuner.
That's all guys, for the cards of the day section! tune up for another cards of the day.
Have fun out there and keep dueling!
Labels:
Airbellum,
Card of The Day,
Effect Monster,
Hand Destruction,
March 6 2010,
Tuner,
X-saber
Friday, March 5, 2010
Cards of the day.
New day mean new card of the day!
Let me see what cards should I review today, ah I know!!
Necroface
Dark/Lv. 4/Zombie/Monster Effect/ATK1200/DEF1800
Effect:
When this card is normal summoned, shuffle all removed from play cards into their owner's decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both players remove from play the top 5 cards of their deck.
Necroface, its a wild cards for Dark, Dimensional monarch(D Monarch), and removal deck. For dark which utilize DAD(Dark Armed Dragon), this deck might actually help when you summon this card properly because you can get back all the dark monster which you used up by DAD effect, The Beginning of The End, and Allure of Darkness.
This cards also help D monarch and removal deck the same way as Dark deck, which is to get back all of those monsters especially monarchs which are removed because of cards like dimensional fissure and macro cosmos, since D monarch and removal deck always has cards like D fissure and macro cosmos, the Necroface become a double edge sword which might end up kill yourself because of the second effect (When this card is removed from play, both players remove from play the top 5 cards of their deck) because you might not know what is end up in your removed from game field. The other good things about this cards, it can be used as a finisher in late game since it gains ATK based on cards in both players which is returned to their deck.
That is all for the cards of the day section. The cards scan images is scan from my PC, but the pictures of the cards is copyrighted by Kazuki Takahasi and Konami, please don't use my cards scan images for any inappropriate stuff such as using it to sell your own cards, this is for personal use only.
Let me see what cards should I review today, ah I know!!
NecrofaceDark/Lv. 4/Zombie/Monster Effect/ATK1200/DEF1800
Effect:
When this card is normal summoned, shuffle all removed from play cards into their owner's decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both players remove from play the top 5 cards of their deck.
Necroface, its a wild cards for Dark, Dimensional monarch(D Monarch), and removal deck. For dark which utilize DAD(Dark Armed Dragon), this deck might actually help when you summon this card properly because you can get back all the dark monster which you used up by DAD effect, The Beginning of The End, and Allure of Darkness.
This cards also help D monarch and removal deck the same way as Dark deck, which is to get back all of those monsters especially monarchs which are removed because of cards like dimensional fissure and macro cosmos, since D monarch and removal deck always has cards like D fissure and macro cosmos, the Necroface become a double edge sword which might end up kill yourself because of the second effect (When this card is removed from play, both players remove from play the top 5 cards of their deck) because you might not know what is end up in your removed from game field. The other good things about this cards, it can be used as a finisher in late game since it gains ATK based on cards in both players which is returned to their deck.
That is all for the cards of the day section. The cards scan images is scan from my PC, but the pictures of the cards is copyrighted by Kazuki Takahasi and Konami, please don't use my cards scan images for any inappropriate stuff such as using it to sell your own cards, this is for personal use only.
Labels:
Card of The Day,
dark,
gain ATK,
March 5 2010,
Necroface,
removal
Thursday, March 4, 2010
First Blog post
Wohoo.. I'm starting this blog today.
Sorry about this ugly layout, but Ill try to fix it soon.
In addition, I also want to apologize if I cannot update every day since I'm kinda busy everyday.
Okay lets get started of my first card of the day which I received TODAY wohoo!!!
Thunder King Rai-Oh
Lv. 4/Light/Thunder/Effect Monster/ATK1900/DEF800
Effect:
Neither player can add cards from their deck to their hand except by drawing them. You can send this face-up card to the graveyard to negate the special summon of 1 of your opponent monsters, and destroy it.
Notes about this card:
This card is quite powerful, but has its side effect. for example sangan effect would be negated by this card while its on the field.
Rai-Oh works like a solemn judgement, so it can negate stardust. In addition, stardust effect won't be activated since stardust never actually hit the field.(it also works the same way against monsters that need to hit field first to gain its effect such as Gorz(another cards which I will discuss in the future)).
Also, the effect of cards such as gold sarcophagus and Different Dimension Capsule will still work since the cards which later received is not from your deck, but from the removed from game piles.
FYI, Rai-Oh effect does not target so, those cards like tyrant dragon being special summoned from graveyard still can be negated.
Thunder King Rai-Oh is a good cards against anti-meta deck and synchro deck, which relies on special summoning to win the game, combined with DoomCal and Oppress to create trouble in the field. However, you also need to be extra careful if both DoomCal and Rai-OH is on the field because DoomCal effect is a MUST so, do not try to tribute Rai-Oh to negate special summon of a monster while doomcal is on the field or the effect of Rai-Oh would be negated by DoomCal and you might lose 2 of your best monster from that stupid mistakes!
That is all for the cards of the day section. The ruling also about this cards also can be found in yugioh.wikia. Please visit and support their sites for more info about cards ruling. Btw, the cards scan images is scan from my PC, but the pictures of the cards is copyrighted by Kazuki Takahasi and Konami, please don't use my cards scan images for any inappropriate stuff such as using it to sell your own cards, this is for personal use only(such as collection of cards images).
Next time I will discuss about anime and another cards, see u and keep watching my blogs guys.
Sorry about this ugly layout, but Ill try to fix it soon.
In addition, I also want to apologize if I cannot update every day since I'm kinda busy everyday.
Okay lets get started of my first card of the day which I received TODAY wohoo!!!
Thunder King Rai-OhLv. 4/Light/Thunder/Effect Monster/ATK1900/DEF800
Effect:
Neither player can add cards from their deck to their hand except by drawing them. You can send this face-up card to the graveyard to negate the special summon of 1 of your opponent monsters, and destroy it.
Notes about this card:
This card is quite powerful, but has its side effect. for example sangan effect would be negated by this card while its on the field.
Rai-Oh works like a solemn judgement, so it can negate stardust. In addition, stardust effect won't be activated since stardust never actually hit the field.(it also works the same way against monsters that need to hit field first to gain its effect such as Gorz(another cards which I will discuss in the future)).
Also, the effect of cards such as gold sarcophagus and Different Dimension Capsule will still work since the cards which later received is not from your deck, but from the removed from game piles.
FYI, Rai-Oh effect does not target so, those cards like tyrant dragon being special summoned from graveyard still can be negated.
Thunder King Rai-Oh is a good cards against anti-meta deck and synchro deck, which relies on special summoning to win the game, combined with DoomCal and Oppress to create trouble in the field. However, you also need to be extra careful if both DoomCal and Rai-OH is on the field because DoomCal effect is a MUST so, do not try to tribute Rai-Oh to negate special summon of a monster while doomcal is on the field or the effect of Rai-Oh would be negated by DoomCal and you might lose 2 of your best monster from that stupid mistakes!
That is all for the cards of the day section. The ruling also about this cards also can be found in yugioh.wikia. Please visit and support their sites for more info about cards ruling. Btw, the cards scan images is scan from my PC, but the pictures of the cards is copyrighted by Kazuki Takahasi and Konami, please don't use my cards scan images for any inappropriate stuff such as using it to sell your own cards, this is for personal use only(such as collection of cards images).
Next time I will discuss about anime and another cards, see u and keep watching my blogs guys.
Labels:
Card of The Day,
Light,
March 4 2010,
Negate,
Thunder King Rai Oh
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